Weekly Challenge 1: Research in the design process | Start the UX Design Process: Empathize, Define, and Ideate | Week 1
Start the UX Design Process: Empathize, Define, and Ideate (Week-1)
Weekly Challenge 1: Research in the design process
Introduction to Course 2, Understand the role of research in design, Explore UX research methods, Identify biases in UX research
Question 1
What is the
goal of UX research?
Prioritizing
the user
Projecting
the success of a product
Understanding
what the business wants
Defining the
outcome for the design solution
Why this answer?
The goal of
user experience research is to prioritize the user. In order to do so,
researchers must focus on understanding user behaviors, needs, and motivations.
Question 2
A design
team is developing a new product and they want to understand how to build it.
Which type of research can best help the team answer their question?
Foundational
Design
Post-launch
.
Question 3
There are
three key qualities that UX researchers usually possess. Which of these
qualities helps UX researchers practically solve problems?
Pragmatism
Collaboration
Empathy
Why this answer?
Pragmatism
is a practical approach to problem solving and is one of the key qualities of a
good UX researcher. Typically, pragmatic people are focused on reaching goals.
Question 4
Which of the
following is a primary UX research method?
Interviews
Journals
Books
Articles
Why this answer?
Interviews
are an example of a primary research method.
Question 5
A design
team has finished developing a cat-sitter application for mobile users and
they’ve launched the app. After multiple iterations of testings and prototypes,
the team wants to see how real users have interacted with their product. At
this stage, what kind of research in the product development life cycle should
they employ?
Post-launch
research
Foundational
research
Design
research
Why this answer?
The team
needs to understand how users experienced the product, whether it was a strong
or weak user experience, and assess their successes and goals reached. In this
case, the team needs to conduct post-launch research.
Question 6
Which type
of bias is an overestimation of the number of people who will agree with an
idea or design?
Sunk cost
fallacy
Primacy bias
Confirmation
bias
False
consensus bias
Why this answer?
The
assumption that others will think the same way we do creates false consensus.
Question 7
Sunk cost
fallacy bias refers to the idea that the deeper a designer invests their time
into a project, the harder it is to change course without feeling like the
project failed. Identify a method that can help overcome the sunk cost fallacy
bias.
Practice
active listening and ask open-ended questions
Identify and
articulate assumptions before interviews or conversations
Segment your
project into smaller, more manageable phases
Take
detailed notes or recordings and interview each participant the same way
Why this answer?
Segmenting
your project into smaller, more manageable phases allows a designer to
designate points where they can decide to continue or stop.
Question 8
Consider the
following scenario:
A: After
launching their mobile app, a design team learns that users are experiencing
glitches with the product. To solve the problem, the design and engineering
teams collaborate to release a software update. Now, they want to understand if
this changed user engagement with the app. They collect data on the monthly
install rate, uninstall rate, and download count. They compare the data.
Secondary
research
Quantitative
research
Survey
research
Qualitative
research
Why this answer?
This is
quantitative research, which focuses on measurable results shared as numerical
answers. Quantitative research gives you the “what,” and qualitative research
gives you the “why.”
Question 9
Imagine that
a design team needs to evaluate a mobile app prototype before the next design
iteration. They want to learn about user pain points and fix any problems
before the product launches. What is the most appropriate research method?
Interviews
Usability
study
Key
performance indicator
Surveys
Why this answer?
Usability
studies help designers evaluate a product by testing it on users. Though
testing, designers identify pain points, and prioritize key issues to fix
before the product launches.
Question 10
In a
usability study, how does the user interact with a product?
In an
independent setting, without other users present
In a varied,
real-world environment
In a
controlled, lab setting
In an open,
public environment with guests and real-world distractions
11.
Question 11
When
developing a product, what benefits does interview research provide for design
teams? Select all that apply.
Observe how
users interact with a product
Ask
follow-up questions about the user’s experience
Uncover the
preferences of a large group of users
Understand
what users think and why
Question 12
Consider the
following scenario:
Imagine that
a UX designer creates an app for saving, organizing, and streaming podcasts. To
learn about user experiences with their product, the designer conducts
interviews with a select group of target users: podcast enthusiasts. The
researcher interviews 10 respondents and remembers the end of the last
interview most clearly. The researcher uses this final interview to guide their
thinking.
What are
some methods the researcher can use to avoid the impact of their recency bias?
Select all that apply.
Record each
interview that they conduct
Take
detailed notes during interviews
Hire an
outside research team to conduct the interviews
Survey large
groups of people to supplement the interviews